Game Dev Log for April 16
16 Apr 2018
Alright I’m tired. It’s 10:30. Whatever.
I’ll talk about the progress of the game I’ve been building for the past couple of weeks
Here we go
The game, Rodnova, is a game where you are Rod. Rod is a young scarf wearing Novian who was made fun of because he wore a scarf. The games main purpose is show that regardless of who people tell you, heros can come from unlikely sources and should not be underestimated. Rod goes on a journey to prove his strength and save his village from the 4 demons of the apocalypse. That’s the story I have in my head so far.
The levels are split into 6 sections.
Each of these sections have 4 levels except the Village stage, and the Tutorial levels.
Each set of levels is intended to present Rod with new challenged and new game mechanics.
I have not designed many games before hand so the level design still needs much work
I finished up most of the Airlands levels. I just have to creat the boss level for Airlands and that is it for that section.
Tomorrow, I will complete the Airlands boss, and begin working on the Village levels
- Turned 17
- Building web application in Spark
- Eating, Sleeping, High School, Coding
Game will come out within the following weeks